![]() So far, the other fixes - which mostly pertained to the Purple Dragon Knight class - appear to be working. ![]() ![]() ![]() I still have a few ideas for how to go about getting the paladin mount working in this module without doing a total character rebuild. (I'm going to be afk for a while and will update the project page when I'm back but if an admin/moderator sees this post and wants to update the project page for me with a warning that the paladin mount is crashing NWN in this module with the fixed hak, you're welcome to do so.) so I seriously do not think it was a conflict with an override I was using perviously am not currently. I've restored my NWN installation, and it's still doing it with zero add-ons installed. The horse works fine on the initial starting screen where I did all my preliminary testing yesterday but when I seriously started to go around today trying to summon the thing in other places, it was crashing Wyvern Crown of Cormyr 9 times out of 10. Today while early into the playthrough test for the Wyvern Crown of Cormyr fixes, I ran into a consistent crash with the Paladin Summoned Mount Feat. Yes, I realize that it is probably strange to make a post that essentially tells everyone, "Hey! I just introduced a crash into Neverwinter Nights that wasn't there before" but here it is.
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